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- -------------------------------------------------------------------------------
- Advanced Settings
- -------------------------------------------------------------------------------
-
- A description of each of the advanced settings and their operation is provided
- below. You should not have to change these settings unless you are
- experiencing problems running The Nightmare Child on your PC.
-
- "Disable Sound" - Checking this will disable all sound output in the
- game. You should only need to check this if you
- suspect that the sound support is causing problems.
-
- "Disable Music" - Checking this will disable all Direct Music in the
- game. You can get a slight speed increase (2% -
- 10%) by turning off the music.
-
- "Disable Movies" - Check this if you do not wish to see the opening
- movies each time you start the game.
-
- "Disable Lightmaps" - This will disable shadows on world surfaces. If
- you have a very slow 3D accelerator, or an accelerator
- with a low amount of graphics memory (less than 4 MB)
- this might improve your frame rate considerably.
-
- "Disable Fog" - Checking this will turn off all fog effects in the
- game.
-
- "Disable Beams" - This will disable the drawing of all beam effects.
- Beam effects are used extensively throughout the
- game, so turning them off is not recommended unless
- you have to.
-
- "Disable Skin Fullbrights" - Checking this will disable fully bright pixels
- that are on some textures (such as Blackwell's
- glowing eyes).
-
- "Disable Joysticks" - Checking this will disable joystick support.
-
- "Disable Optimized Surfaces" - Checking this can reduce the amount of texture
- memory required to run the game, but will also
- cause the game to run significantly slower when
- the Heads-Up-Display is active, or when any info
- is printing to the screen. You should never
- check this box unless you suspect optimized
- surfaces are causing problems.
-
- "Disable Polygap Fixing" - Also known as "T-Junctions", checking this box
- can improve framerate at the cost of visual
- quality. When polygap fixing is disabled you
- are much more likely to see "sparkles" at
- the seams where some polygons meet.
-
- "Disable Triple Buffering" - Checking this will stop the game from using
- three frame buffers for smoother and faster
- rendering. It is not recommended that you
- turn this off unless absolutely necessary.
-
- "Disable Multi-Texturing" - Checking this will disable single-pass
- lightmapping, where textured polygons and
- lightmaps are drawn all at once instead of
- separately.
-
- "Disable Environment Mapping" - Disables the "shiny metal" effect on some models.
-
-
- -------------------------------------------------------------------------------
- Supported Graphics Cards
- -------------------------------------------------------------------------------
-
- KISS Psycho Circus supports all of the major graphics cards on the market
- today through DirectX. A 3D accelerator is required to play KISS Psycho
- Circus.
-
- The following is a list of the supported accelerators and any known problems
- that may occur with them.
-
- If you experience any graphics-related problems, first make sure you have
- the most recent drivers from the manufacturer of your card. If possible, try
- installing the reference drivers from the manufacturer of your graphics
- chipset, since these are often more reliable than those that are made by
- the card vendor.
-
-
- NVidia TNT, TNT2, TNT Ultra and GeForce 256 Based Accelerators
- --------------------------------------------------------------
- The only known problem occurs with TNT2 based accelerators using NVidia's
- Detonator 2 reference drivers. These cards experience some problems in the
- pamphlet view and load/save menus which causes some graphics to appear is
- if they are skipping every other column and which causes the framerate (only
- while in the menu/pamphlet) to drop dramatically. We have not found any
- other problems related to this (ie. you can play the game normally without
- any slowdowns using the Detonator 2 drivers, except for the aforementioned
- problems with the load/save menu and pamplet screen).
-
- We have not been able to find an TNT2 M64 driver that fixes this problem
- as the only drivers that seem to work the TNT2 M64 cards are the very latest
- Detonator 2 drivers.
-
- Other TNT2 based cards operate without problems if older driver sets are
- used. A known good driver set for TNT's are the version 3.68 Detonator
- drivers. These can be found on our support site
- ( http://www.kisspsychocircus.com/support ) or by clicking the "Update"
- button on the launcher.
-
- No other NVidia cards have any known problems when using the most recent
- NVidia Detonator drivers (version 3.68 at the time of this writing) or
- Detonator 2 drivers. Older NVidia drivers prior to the detonator series
- (dated 1999 and before) may causes graphics in the menu system to draw 1
- pixel off, or cause frequent lockups while in the menu.
-
-
- Matrox G400
- -----------
- No known problems.
-
-
- Matrox G200
- -----------
- No known problems.
-
- Voodoo 3 based Accelerators
- ---------------------------
- Voodoo 3 users may experience various graphical anomalies, or none at all.
- All these problems appear to be driver related. We have had the best
- results when using 3Dfx's latest beta drivers for the Voodoo 3. All
- Voodoo 3 problems have gone away with the knewest drivers available at
- http://www.3dfx.com
-
-
- Voodoo 2
- --------
- Voodoo 2's are now considered the low-end of 3D hardware accelerators.
- Currently, Psycho Circus tends to use more texture memory than a Voodoo 2
- card has on board, which can cause unwanted texture uploading. This can
- be remedied by going to the Setup menu in the game, selecting Preferences,
- then Detail and setting Texture Detail to medium or low and then restarting
- the game.
-
- The most important thing to do if playing with a Voodoo 2 is to have the
- MOST RECENT DIRECT X DRIVERS. Older drivers have ALL SORTS OF PROBLEMS,
- including, but not limited to, screen flickering. The drivers we have found
- to work best is the Voodoo2 D3D Driver Build Number: 4.12.01.1151. These
- can be found at http://www.3dfx.com and are named v2-w9x-3.02.02.exe. Even
- with these drivers there may be a white box behind the mouse cursor in the
- menu, but that is the only known problem.
-
-
- Riva 128
- --------
- These cards may experience slow-downs due to texture swapping (see Voodoo 2
- section for details). Riva 128's also do not support some of the blend
- modes used in KISS Psycho Circus (additive blending) so some of the effects
- may not appear as pretty as they would on other cards.
-
-
- S3 Savage 2000 Based Accelerators
- ---------------------------------
- The drivers for these boards appear to be very quirky, and while the card
- performs well the latest drivers produce erratic results, including menu
- surfaces being over-smoothed and drawing 1 pixel off. The most noticable
- is caused when mirrors are being drawn -- when the mirror is on the screen
- only the mirror view is drawn and the rest of the screen will go dark. If
- you still experience this problem with the newest Savage 2000 drivers, go
- to the Setup->Preferences->Detail menu and deselect the "Draw Mirrors"
- option.
-
- ----
- Last Updated:
- 07/11/2000